Next Generation Volvo cars with Unreal Engine

To offer its customers the best possible user experience, Volvo Cars is bringing photorealistic visualisation technology into its next generation of electric cars through a new collaboration with Epic Games. The companies are teaming up to bring Epic’s Unreal Engine game engine into upcoming Volvo cars, providing unparalleled high-quality graphics inside the cabin.

Epic Games is a leading interactive entertainment and software company probably best known for Fortnite, one of the world’s largest games. Epic Games also develops Unreal Engine, widely considered to be the most advanced real-time 3D creation tool used in various industries beyond games, and which will now be used by Volvo Cars for developing digital interfaces inside its cars and rendering real-time graphics in the car.

Volvo Cars is the first European carmaker to use the Unreal Engine for development of the Human Machine Interface (HMI). More specifically, it will initially focus on the Driver Information Module (DIM), one of the displays inside the cabin that provide the driver with relevant information and infotainment features.

In the next generation of Volvo cars, customers will encounter impressive, high-quality graphics on those displays. Much sharper renderings, richer colours and brand new 3D animations are only the first steps as Volvo Cars developers continue to push the graphic envelope.

“To offer our customers the best possible user experience and contribute to a safe and personal drive, we need rich, immersive and responsive visualisation inside our cars,” said Henrik Green, chief product officer at Volvo Cars. “Running Unreal Engine in our cars enables this and makes it even more enjoyable to spend time inside a Volvo.”

By coupling the Unreal Engine with the high performance computing power of the third generation Snapdragon® Cockpit Platforms, the next generation of Volvo cars will set a new standard in graphics and infotainment system performance.

As a result, Volvo Cars’ next generation infotainment system will be more than twice as fast as its predecessor, while graphics generation and processing inside the cabin will be up to ten times faster.

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